2013
Digital Tutors
Delano Athias
00:46:13
English
In this Maya tutorial, we learn the why's and how's of standardizing control rigs within Maya.
We'll start by first understanding why it's important to standardize rigs, looking at a few different scenarios that involve rigging and animation. We'll then learn how to approach organizing our scenes in a very artist-friendly way.
Chapters
1. Introduction and project overview
2. Modifying rigs with fewer steps
3. Wrapping up our changes to the rig
4. Executing our code faster and exporting scripts in Maya
5. Animation transferring made easy
6. Mapping and retiming animation with the Trax Editor
7. How to approach standardizing rigs
http://www.digitaltutors.com/11/training.php?pid=1046
Download File Size:358.77 MB