Home| All soft| Last soft| Your Orders| Customers opinion| Helpdesk| Cart

Program Search:


Shopping Cart:




*Note: Minimum order price: €20
We Recommend:

Digital Tutors Creating Medieval Character Concepts in ZBrush and Maya €20 buy download
2013
Digital Tutors
Maxim Fleury
04:21:00
English
In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it. We will start with an old character sketch, from there take some reference photos which we will bring into Maya to create our base mesh. Once we're happy with it, we'll take it into ZBrush where we will sculpt the details and do the textures. We will learn about using masks, sculpting folds in fabric, adding skin detail, and using textures to create a base for our Polypainting. Then we will make some passes which we will compose together in Photoshop to create the final image. This should give you a good understanding of how to take a concept from start to finish and create a nice still for your portfolio or to put online.
Lesson 1
Introduction and project overview
00:58
Lesson 2
Setting up the reference and cameras
06:53
Lesson 3
Blocking out the character
10:22
Lesson 4
Blocking the hands and creating the neck
07:28
Lesson 5
Blocking out clothing and adding detail to the legs
10:01
Lesson 6
Finishing the rough blocking
02:39
Lesson 7
Setting up the face
08:45
Lesson 8
Bringing the different parts of the face together
09:22
Lesson 9
Finishing the head and attaching it to the body
08:08
Lesson 10
Preparing the blocking model for export
09:15
Lesson 11
Starting on the sculpt in ZBrush
08:41
Lesson 12
Subdividing and slowly adding detail
10:18
Lesson 13
Adding some of the bigger folds to the shirt
07:08
Lesson 14
Adding folds on the pants and the boots
09:00
Lesson 15
Creating finer detail to the pants
09:50
Lesson 16
A first look at the ZBrush BPR renderer
10:49
Lesson 17
Adding detailed folds to the sleeves
07:22
Lesson 18
Changing materials on subtools
08:27
Lesson 19
Adding a cape in Maya
14:38
Lesson 20
Polypainting the eyes
08:49
Lesson 21
Adding skin detail to the face and hands
09:57
Lesson 22
Polypainting the skin tones on the head
10:28
Lesson 23
Using textures to create a base for the fabric
11:02
Lesson 24
Using Spotlight for projecting textures
09:31
Lesson 25
Cutting up the cape using masks
11:27
Lesson 26
Roughing up the surfaces using masks
13:05
Lesson 27
Finishing up and exporting our layers.
06:34
Lesson 28
Putting the layers together in Photoshop
09:46
Lesson 29
Adding the finishing touches to our image
10:19
http://www.digitaltutors.com/11/training.php?pid=1130

Download File Size:2.88 GB


Digital Tutors Creating Medieval Character Concepts in ZBrush and Maya
€20
Customers who bought this program also bought:

Home| All Programs| Today added Progs| Your Orders| Helpdesk| Shopping cart      





9327 Fantasy & Sci-Fi eBooks Collection 9327 PDF Books eBook €60


Cambridge University History Collection PDF eBooks €100

                   





Autodesk Revit 2023 €140

             

Autodesk Product Design Suite Ultimate €252






Orchestral Tools TIME micro KONTAKT €40


Steinberg HALion 6.4.0.101 STANDALONE €40


Native Instruments Komplete 12 Ultimate Collectors Edition €50