2013
CG BLOG
Ciro Sannino
00:50:00
English
Complete visualization of the exterior using - 3D Max, V-Ray, Photoshop:
-Lighting
-Materials
-Post-Processing
-The lights hierarchy;
-How to use an HDRI?
-An easy approach for “Magic Hour” renders;
-Vraylight Dome with Vraysky and HDRI;
-How to save time with “VRaylights Substitutes”;
-Use a V-Ray camera for chromatic contrast;
-Multi sub-object material ID + Object ID + UVWmap ID;
-How to map different channels with UVWmap;
-How Unwrap UVW works;
-How to make a water material;
-How to use opacity channel;
-How to make a bonfire.
-Get alpha channel with V-Ray Dome;
-How to choose the right background;
-Evaluating perspective;
-FAD technique (extract hidden details);
-Creating the chromatic contrast;
-PROGLOW technique;
-Best VIGNETTING technique;
-Useful shortcuts for photoshop;
-No HDRI to achieve great result!
http://www.cg-blog.com/index.php/2013/02/05/4x4.htm
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