2013
Digital Tutors
Joshua Kinney
05:05:19
English
We'll begin this 3ds Max modeling tutorial by looking at the various types of geometry available to you. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at several modeling tools, including polygonal tools like extrude and the swift loop tool for adding resolution, Spline modeling techniques to create smooth surfaces, and many other tools and techniques as well. We’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models. We’re going to take a slightly different approach to this introductory training, in that we're not going to talk about all of 3ds Max’s modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. If you have questions on a specific tool, try doing a search and you're sure to find a lesson on it. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable for you.
Chapters
01. Introduction and project overview
02. Working with Geometry
03. Working with Splines
04. Smoothing Workflows
05. Organization and Hierarchy
06. Setting up reference images
07. Blocking in the car shell
08. Adding detail to the car shell
09. Modeling the tires
10. Modeling the wheel
11. Modeling the screw head
12. Assembling the wheels
13. Modeling the springs
14. Adding tire tread
15. Modeling the frame
16. Modeling the carriage
17. Modeling the spring connectors
18. Assembling the suspension parts
19. Mirroring the suspension parts
20. Modeling the spoiler
21. Connecting the spoiler to the frame
22. Modeling the bumper
23. Modeling the car shell cover
24. Modeling the antenna
25. Blocking in the remote
26. Blocking in the control knobs
27. Modeling the remote surface detail
28. Cleaning up the geometry and organizing the scene
29. Assigning basic materials
30. UV Basics
31. Texture painting overview
http://www.digitaltutors.com/tutorial/1180-Introduction-to-Modeling-in-3ds-Max-2014
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