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Digital Tutors Introduction to MassFX in 3ds Max €15 buy download
2012
Digital Tutors
Joshua Kinney
3h12m
English
In this 3ds Max tutorial, we discover the power that MassFX can deliver when working with rigid bodies. Throughout these tutorials, we'll learn how to utilize rigid bodies using the MassFX toolset. We'll start off by learning the basics of rigid bodies in 3ds Max. Then we'll move on into planning out our scene to give us the result we're looking for. Then we'll utilize some helpful scripts that will allow us to cut apart our geometry. Once the scene is prepared, we'll jump into applying dynamic, kinematic and static rigid bodies to create the destructive scene we desire.
01. Introduction and project overview
02. Basics of rigid bodies
03. Planning the scene
04. Preparing the bridge pieces
05. Fracturing the bridge
06. Adding rigid bodies to the main bridge pieces
07. Working out details
08. Preparing the towers
09. Fracturing the towers
10. Using Brickerize to break the mid towers
11. Preparing the statues
12. Debugging unexpected results
13. Fine tuning the statues
14. Creating the chains
15. Finalizing the scene
http://www.digitaltutors.com/11/training.php?pid=660

Download File Size:1.93 GB


Digital Tutors Introduction to MassFX in 3ds Max
€15
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