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Lynda.com Creating Rigid Body Simulations in Blender with Joel Bradley €15 buy download
2013
Lynda.com
Joel Bradley
02:40:00
English
Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions. Author Joel Bradley starts with a simple rigid body simulation, where you choose a collision type, set the initial state, add basic properties, and output a render. He then introduces techniques for creating more advanced collisions with proxy objects, concave objects, force fields, and constraints. Finally learn how to create interesting fracture patterns and effects, and control fractured geometry more easily with the Bullet Viewport Constraints tool.
Topics include:
Setting up objects for simulation
Setting up the physics world
Choosing a collision type
Applying a collision shape
Creating an animated rigid body
Baking to keyframes
Working with the mesh collision shape
Adding a force field to the mix
Understanding constraints
Creating fracture patterns

Introduction 3m 10s
Welcome 1m 7s
Working with the exercise files 52s
What you should know before watching this course 1m 11s
1. Creating a Basic Rigid Body Simulation 56m 58s
Getting ready to use the Bullet engine 4m 33s
Setting up our objects for simulation 6m 19s
Setting up the physics world 5m 41s
Choosing a collision type 6m 29s
Applying a collision shape 4m 23s
Improving our simulation's accuracy 4m 6s
Creating an initial state for our simulation 4m 36s
Creating an animated rigid body 5m 2s
Adding physics properties 6m 28s
Outputting a render 4m 53s
Baking to keyframes 4m 28s
2. Taking Rigid Bodies a Step Further 34m 12s
Planning out the shot 5m 42s
Setting up the rigid body types 5m 2s
Understanding concave and convex meshes 3m 33s
Working with the mesh collision shape 3m 53s
Applying physical properties 5m 35s
How and when to use a proxy object 5m 40s
Adding a force field to the mix 4m 47s
3. Rigid Body Constraints 31m 28s
Understanding constraints 4m 55s
Setting up a Fixed constraint 6m 22s
How the Hinge constraint works 7m 3s
Using the Slider constraint 6m 3s
The Generic constraint 7m 5s
4. Fracture Effects in Blender 32m 6s
Enabling the Cell Fracture add-on 2m 59s
Creating fracture patterns 5m 58s
Using an object's vertices 5m 8s
Creating fracture patterns: Using particles 5m 43s
Creating fracture patterns: Using the Grease Pencil 4m 49s
Holding it all together 7m 29s
Conclusion 1m 21s
What's next? 1m 21s

http://www.lynda.com/Blender-tutorials/Creating-Rigid-Body-Simulations-Blender/126120-2.html?srchtrk

Download File Size:518.07 MB


Lynda.com Creating Rigid Body Simulations in Blender with Joel Bradley
€15
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