Puppetshop is a Rigging and Animation plugin for 3dsmax 8 (or higher).
It offers a unique blend of easy to use animator tools, while keeping the
'backdoor' open for technical directors.
Puppetshop has been used extensively in game and film productions.
Features:
Puppetshop removes a lot of the technical headaches from the rigging process
Save countless hours by not having to rig the same types of skeletons over
and over
All creatures, human (biped) or otherwise are handled the exact same way
Puppetshop is tightly integrated into 3dsmax, animators will feel at home
instantly
Preview animation blends before wasting programmer time to implement it
in-game
Take previously made animations and tweak them by using layered animation
Prevent human rigging errors: puppetshop automates the entire process via
scripting
Animators cannot break rigs (i.e. un-linking, overwritting controllers or
deleting parts of the rig)
Technical directors can alter rigs when needed
Puppetshop has been succesfully exported to engines such as Unreal3 and
Granny
Take your animation to other applications via BVH
Whats new:
- Minor updates - Several maxscript functions were updated as requested by
various customers
Download File Size:70.29 MB