2016
Digital Tutors / Pluralsight.com
Justin Marshall
0:45
English
In this Maya tutorial, you’ll get a peek into this powerful full featured 3D creation program. If you don’t have Maya, you can get a free 30-day trial, or if you’re a student, you can get a free 3-year license. It’s a complicated program, but we’re going to pace ourselves and start with something manageable.
For our character project, we’re going to build a cartoony astronaut. We’ll learn to use polygons to build up different shapes and then learn to connect different pieces together. We’ll learn to create smooth surfaces when we want them, but we'll also learn when and how to add edge loops to give our objects more definition.
By the end of this Maya training, you’ll have the tools you need to begin modeling your own character designs.
1 Introduction and project overview
01:05
2 Modeling with deformers
06:36
3 Building the helmet
07:58
4 Adding the arms
06:53
5 Modeling the legs
08:56
6 Modeling the boots
11:09
7 Building the gloves
09:34
8 Adding detail for smoothing
09:31
9 Adding accessories
09:08
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
As a tutor, Justin enjoys collaborating with fellow tutors, especially on projects like the Unity Mobile Game Development Series. Justin has helped shape the careers of many digital artists and has even earned the title of “Master Justin” by those he has helped. Welcome to his dojo.
digitaltutors.com/tutorial/2260-Creating-Your-First-Character-in-Maya
Download File Size:496.39 MB