2013
Digital Tutors
Ron Friedman
03:33:00
English
This series of Maya tutorials takes you through the animation workflow of a dialogue-driven acting scene - from planning out the performance and creating reference materials, through blocking and animating the character in 3D.
We'll discuss why solid and thorough planning prior to starting animation is important and why working in a particular order is beneficial to the quality and speed of the overall project.
By the end of this training you will have a clear understanding of how to quickly and cleanly get the best performance possible into your character.
1. Introduction and project overview 01:03
2. Creating thumbnails and video references 13:17
3. Project settings, selection sets, and adding dialogue 09:52
4. Key character poses and timing 10:13
5. Finishing the key character posing 10:41
6. Animating the root and feet 11:38
7. Finishing root and feet animation 13:41
8. Animating the spine 14:22
9. Moving on to the neck and head 15:58
10. Animating the arms and hands 15:24
11. Finishing the arm and hand animation 15:13
12. Animating the eye direction 10:49
13. Turning our attention to the brows 14:35
14. Animating the lids 13:45
15. Animating the jaw 10:29
16. Animating the mouth shapes 17:20
17. Finger animation and final animation polish 15:00
http://www.digitaltutors.com/tutorial/1291-Animating-a-Dialogue-Scene-in-Maya
Download File Size:990.13 MB