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Digital Tutors Creating Five Architecture Facades in 3ds Max and V-Ray €15 buy download

2014
Digital Tutors
Micha Koren
06:00:00
English

Throughout this tutorial we will look at the modeling techniques for creating various architectural facades. By the end of the course, you will gain the knowledge to handle any style of architecture from contemporary to organic. We will also look at how to use CAD plans in 3ds Max, and we will cover exiting topics such as animating movable objects on the facade and even creating planting using real-time growth plugins. To finish off, we will learn how to quickly set up optimized lighting, camera and render settings so that you can achieve quick renders and impressive results.

01. Introduction and project overview 01:27
02. Importing CAD design plans and content overview 07:24
03. Rotating CAD plans and starting the context model 05:58
04. Modeling the sidewalks and planters 09:59
05. Modeling the road markings and entrance steps 10:51
06. Modeling the base geometry of the first facade 09:40
07. Editing the base geometry for the square and round windows 09:07
08. Modeling the profiled banding and decorative columns 11:13
09. Modeling the windows 10:49
10. Editing the facade with window openings and side walls 10:21
11. Using XRef scenes and introduction to the second facade 04:56
12. Starting the modeling of slabs and outer walls for the second facade05:56
13. Modeling the front face of the off-shutter concrete wall for the second facade09:59
14. Modeling the back face and side edge of the off-shutter concrete wall06:46
15. Modeling detailed glass balustrades and shutters11:15
16. Different methods for modeling shutters05:25
17. Modeling the shutter rails from existing geometry06:42
18. Animating the shutters05:44
19. Modeling the glazing using one object09:46
20. Modeling the roof slab and editing the existing facade parts11:24
21. In-depth introduction to the third facade04:40
22. Using import, merge and modeling the organic walls of the third facade10:04
23. Adding openings and detail to the organic walls of the third facade10:38
24. Modifying the smooth and sharp edges of the organic walls11:15
25. Modeling extensions and connections to the organic walls11:46
26. Editing the floor slabs to include planters on the third facade11:46
27. Editing the balustrades and slabs on the third facade06:21
28. Modeling and growing ivy plants in real time off the slab edges08:57
29. Modeling a low poly ivy plant using a textured edit poly06:57
30. Creating a proxy of the ivy plant09:23
31. Learning when to use a proxy and how to save out to separate files05:04
32. Texturing the first facade using optimized V-Ray materials and UVW map11:09
33. Shortcuts to texturing the second facade07:13
34. Editing textures and tips for texturing grouped objects08:17
35. Texturing the context and adding more proxy plants08:45
36. Using XRef scenes and initial camera and lighting settings11:05
37. Setting up render settings and first test renders09:16
38. Managing reflections with precision using textured objects08:43
39. Environment and background settings in V-Ray12:33
40. Post-production in Photoshop using custom backgrounds and overlays14:17


http://www.digitaltutors.com/tutorial/1452-Creating-Five-Architecture-Facades-in-3ds-Max-and-V-Ray



Download File Size:2.82 GB


Digital Tutors Creating Five Architecture Facades in 3ds Max and V-Ray
€15
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