2014
Stan Winston School
John Mahoney
02:53:00
English
ZBrush is quickly becoming a tool for many designers. With his own style, John Mahoney will take you through techniques on using ZBrush, it will demonstrate the creation of a digital sculpture, inspired one of his physical sculptures.
Lesson Highlights:
Stretching and working with the digital “clay”
New ways of thinking about anatomy
Adding subtools to the figure
Adding and subtracting to add texture and veins
Insert meshes to add to the overall design
Title & Introduction - 00:00:00
Using the Clay Build Tool - 00:08:02
Education - 00:13:05
Creating Anatomy - 00:16:31
Adding Arms - 00:28:37
The Illusion of Weight - 00:34:59
Adding Hands - 00:39:46
Adding the Head - 00:44:05
Eyes - 00:49:27
Daydreaming - 00:53:05
Creating Wrinkles - 00:56:41
Sculpting the Mouth & Adding Eyelids - 00:59:24
Teeth - 01:01:56
Appending the Body to the Head & Refining the Pose - 01:09:02
Adding Subtools - 01:14:33
Adding Organic Tubes - 01:25:03
Awareness of Viewing Space - 01:30:12
Adding the Sculpture Base - 01:32:19
Adding Another Character to the Piece - 01:33:15
Adding Details - 01:37:19
Chains - 01:39:25
More Detail - New ZBrush Tools - 01:42:33
Inspiration Now - 02:02:52
Adding Texture - 02:04:02
Colored Pencil Technique - 02:00:05
Adding Veins - 02:13:19
The Future of Digital Sculpting - 02:18:36
The Beauty of Nature - 02:26:34
Pushing the Pose - 02:35:56
Final Coloring - 02:42:52
Wrap Up - 02:51:31
https://www.stanwinstonschool.com/tutorials/zbrush-character-design-volume-2-dynamesh-sculpting-tech
Download File Size:2.34 GB