2014
Stan Winston School
Cesar Dacol
02:30:00
English
Follow master character designer, Cesar Dacol Jr., on an introductory journey through ZBrush, a powerful digital sculpting tool that combines 3D modeling, texturing & painting. For absolute beginners to ZBrush pros, this lesson offers a wealth of tips & techniques for diving into the realm of virtual sculpture.
LESSON HIGHLIGHTS
Basic overall intro to ZBrush
Setting up a forward momentum workflow
Creating dynamic thumbnails
Discovering and using “happy accidents”
Adding levels and details to a base figure
Title & Introduction - 00:00:00
Concept and Features - 00:02:24
Setting Up Workflow - 00:11:43
Starting Sculpture - 00:19:32
Dynamic Thumbnail - 00:29:56
Cleaning Up Geometry - 00:42:51
Saving a Project - 00:52:56
Dynamesh vs. Old School - 00:59:31
Starting to Sculpt - 01:02:10
Move Tools - 01:08:38
Sculpting - 01:10:39
Polygroups & Polish - 01:27:28
The Dam Brush — Your Digital Rake Tool - 01:38:08
Compression - 01:44:25
Greater Refinement — Secondary Forms - 01:49:25
Adding More Details — the Clay Buildup Brush - 01:58:29
Accentuating Bones, Compression Muscle Groups, Fat and Features of the Skin - 02:08:29
Working on Hands: Nails, Bones & Muscle - 02:21:16
Patience - 02:26:57
Finishing - 02:29:17
Wrap Up - 02:31:03
https://www.stanwinstonschool.com/tutorials/zbrush-character-design-dynamic-thumbnail-techniques
Download File Size:1.62 GB