2014
Lynda
Adam Crespi
03:20:00
English
Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max. Adam Crespi shows how to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home. Then he shows how to create a daylight system, adding in photographic exposure to see light like you would through a camera. Then learn how to use interior lights and sky portals to light dusk and night shots. Finally, Adam shows how to add post effects and composite the rendering in After Effects and Nuke.
Topics include:
Creating and applying materials with luster and shine
Creating a daylight system
Casting light from interior lighting fixtures
Lighting with sky portals
Creating an ambient occlusion rendering pass
Fine-tuning Final Gather and lighting
Compositing in Nuke and After Effects
Adding depth of field, highlights, and glow
Introduction 3m 54s
1. Creating and Applying Materials 43m 2s
2. Lighting in Direct Sunlight 19m 1s
3. Lighting Night and Dusk Shots 25m 22s
4. Lighting with Sky Portals 13m 23s
5. Lighting and Rendering Additional Passes for Compositing 34m 7s
6. Compositing and Post Effects in Nuke 31m 33s
7. Compositing and Post Effects in After Effects 30m 28s
Conclusion 43s
http://www.lynda.com/3D-Animation-Architecture-tutorials/Rendering-Interiors-3ds-Max/160708-2.html
Download File Size:659.54 MB