2014
Digital Tutors
Lee Megalhaes
03:00:00
English
Throughout these lessons we'll be working with the set goal of sculpting a realistic elephant.
We'll start with creating a proportional base, blocking in anatomical landmarks, properly using reference material, problem solving and finally creating details. All this and much more will be explored in this advanced ZBrush course.
By the end of this training you should have an excellent method of dissecting a subject and transforming it into a 3D sculpt.
1 Introduction and project overview 00:59
2 Gathering reference for our project 09:41
3 Creating our ZSphere base 10:25
4 Refining the base mesh using DynaMesh 09:09
5 Adding features to our mesh 09:26
6 Shaping our elephant's body 10:14
7 Reviewing our proportions 09:16
8 Adding shape to the front legs 10:08
9 Refining the back legs 09:49
10 Detailing the face 10:19
11 Refining the face structure 09:17
12 Blocking in major wrinkles on the face 09:39
13 Detailing the face and trunk 10:22
14 Adding major wrinkles to the front legs 10:50
15 Texturing the body with detail 10:12
16 Using alphas to add more detail 10:09
17 Sculpting the ears 09:18
18 Adding final touches to the eyes and trunk 10:05
19 Extracting alphas from pictures 06:51
http://www.digitaltutors.com/tutorial/1633-Sculpting-a-Realistic-Elephant-in-ZBrush
Download File Size:1.35 GB