2014
Digital Tutors
Eddie Russell
01:40:00
English
We’ll get started by learning about Maya’s Render View and many of the tools that tie directly to it that are related to the rendering process. From here we’ll learn about render engines and what purpose they serve in the rending process.
Next we’ll learn how we can begin to specify what gets rendered and at what quality it renders out at. Things every rendering artist needs to know.
To wrap this training up, we’ll learn about the process of batch rendering and how we can use it to render still frames or animated sequences. After completing this tutorial, you will have all the knowledge you need to dive in and start rendering your scenes inside Maya.
01. Introduction and project overview
02. Understanding the Maya render view
03. Selecting a render engine
04. Using the render region in Maya
05. Saving and comparing renders within Maya
06. Using anti-aliasing to improve quality in Maya Software renders
07. Understanding the mental ray sampling modes
08. Using the Interactive Photorealistic Renderer or IPR in Maya
09. Using the Resolution Gate to frame objects
10. Importing and exporting materials from the Hypershade
11. Viewing high resolution textures in the Hypershade
12. Setting up a batch render in Maya
13. Batch rendering an animation in Maya
14. Setting renderable cameras in Maya
15. Adjusting the resolution of rendered images within Maya
http://www.digitaltutors.com/tutorial/1648-Introduction-to-Rendering-in-Maya
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