2014
Lynda.com
Jonathan Sears
1h 22m
English
Steam has always been a major PC game distributor, and with SteamOS they're now entering the console market. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. Jonathan Sears shows what this new operating system has in store for game developers, including a look at the client, the community, and the store at its hub. He also covers Steamworks and the Steam API, and walks through the complete process of submitting a game to Steam and making your game marketable to Steam users—a uniquely social and vocal audience.
Topics include:
What is SteamOS?
Understanding how the Steam Store and community work
Understanding Steam user purchase habits
Working with the Steam Cloud
Creating an online marketplace with Steam Community Market
Developing for Steam machines
Preparing a game for Steam and Steam Greenlight
Introduction 1m 46s
Welcome 57s
What you need to know before watching this course 49s
1. An Introduction to the Steam Ecosystem 9m 43s
What are Steam and SteamOS? 3m 48s
Installing SteamOS 5m 55s
2. SteamOS Sections 25m 48s
Exploring the store 3m 50s
Understanding game and application detail pages 5m 55s
Exploring the Community 4m 24s
Sharing user-generated content with the Workshop 3m 39s
Managing items with the Inventory 2m 54s
Selling content using the Steam Community Market 5m 6s
3. Developing for Steam and SteamOS 20m 50s
Exploring the new features of SteamOS 6m 1s
Reviewing Steam Machines and their capabilities 4m 31s
Developing for SteamOS 6m 4s
Introducing Steamworks 4m 14s
4. Selling Your Game on Steam 23m 16s
What is Steam Greenlight? 5m 51s
What is Early Access? 3m 26s
Creating a submission profile for Steam Greenlight 5m 2s
Maintaining your Greenlight submission 3m 23s
Understanding Steam sales and user purchase psychology 5m 34s
Conclusion 1m 28s
Next steps 1m 28s
www.lynda.com/SteamOS-tutorials/SteamOS-Developers-First-Look/162277-2.html
Download File Size:231.23 MB