2014
Digital Tutors
Brady Wright
01:50:00
English
Throughout this Unity tutorial we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components.
We’ll start with the basics of how to draw GUI controls in the inspector. We'll then move on to learning skills such as how to track changes made to our components, support undoing, multi-editing, and many more.
By the end of this Unity training you'll have the knowledge you need for much greater control over your game’s components and how you configure and interact with them as a designer.
01. Introduction and project overview
02. Creating an empty custom inspector
03. Anatomy of a custom inspector
04. Drawing our first control
05. Drawing numeric fields
06. Handling changed values
07. Undoing changes
08. Using serialized objects and properties
09. Exposing private and protected fields
10. Looping through properties
11. Supporting multi-editing
12. Manipulating SerializedProperty values
13. Additional control types and GUIContent
14. Adding icons with GUIContent
15. Adding controls and tooltips without a custom inspector
http://www.digitaltutors.com/tutorial/1911-Creating-Custom-Inspectors-in-Unity
Download File Size:430.77 MB