2015
Digital Tutors
Phil Nolan
04:35:00
English
Throughout these LightWave 3D tutorials we'll be modeling a Bell 407 helicopter, which is popular for use with TV news programs, military reconnaissance, highway patrols, and other uses.
We'll start in Photoshop, preparing a blueprint drawing for use in LightWave. We'll then move into LightWave and once our background is set up, we'll model the helicopter using a variety of techniques including working with polygons and sub-divisional surfaces (Sub-Ds). We'll learn to handle hard surface modeling with Sub-Ds, including how to make sharp corners or soft, precise curves.
Finally we'll set up basic textures using images from Photoshop and UV maps made in LightWave.
Introduction and project overview 1 Introduction and project overview Watch it now 00:50
Editing the reference images 2 Editing the reference images Free with Demo 05:13
Adding reference images to LightWave 3 Adding reference images to LightWave Free with Demo 04:41
Modeling the nose 4 Modeling the nose 11:12
Continuing the nose and windscreen 5 Continuing the nose and windscreen 10:19
Adding the door area and underbelly 6 Adding the door area and underbelly 11:43
Building the rear and upper sections 7 Building the rear and upper sections 13:12
Finishing the engine compartment 8 Finishing the engine compartment 11:36
Creating air intakes 9 Creating air intakes 07:01
Adding the tail boom 10 Adding the tail boom 10:49
Modeling the vertical stabilizer 11 Modeling the vertical stabilizer 10:02
Designing the tail rotor 12 Designing the tail rotor 10:43
Making landing skids 13 Making landing skids 10:26
Adding rear stabilizers to the tail boom 14 Adding rear stabilizers to the tail boom 10:02
Building the main rotor assembly 15 Building the main rotor assembly 13:08
Finishing the main rotor 16 Finishing the main rotor 12:31
Setting up the interior 17 Setting up the interior 11:23
Cutting panels into the fuselage 18 Cutting panels into the fuselage 09:20
Creating engine vents and door panels 19 Creating engine vents and door panels 12:36
Continuing with door shapes 20 Continuing with door shapes 12:33
Making windows in the doors 21 Making windows in the doors 12:08
Installing the windshield 22 Installing the windshield 07:11
Adding windows by the pilot's feet and head 23 Adding windows by the pilot's feet and head 11:45
Filling in gaps from the windows 24 Filling in gaps from the windows 07:51
Creating UV maps for texturing 25 Creating UV maps for texturing 10:53
Painting basic textures in Photoshop 26 Painting basic textures in Photoshop 11:53
Final texturing and small details 27 Final texturing and small details 11:07
http://www.digitaltutors.com/tutorial/1943-Modeling-a-Realistic-Helicopter-in-LightWave-3D
Download File Size:1.5 GB