Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if
you want to keep details on the model, a workflow comes in handy, so that you are not painting
every rivet and bolt on your model. ZBrush.s mapping ability, along with Photoshop.s layer
blending, makes a power combination for a texture artist. This MasterClass! is perfect for
anyone interested in making Videogame Quality-.Baked. textures for their models. To begin
learning ZBrush Texture Workflow, simply click on the movie links.
http://www.vtc.com/products/MasterClass!-ZBrush-Texture-Workflow-Tutorials.htm
Download File Size:626.93 MB