2015
Lynda
Adam Crespi
03:55:00
English
Learn how to showcase an architectural design in real time, using the Unreal 4 game engine. A cutting-edge game engine, Unreal is known for sophisticated look development due to its robust lighting and physically based materials, and its tools work equally well for highly detailed and interactive architectural renderings. This course will guide users through importing model elements and setting up components for basic interactivity. From there, author Adam Crespi will create and apply realistic materials and lighting. A brief journey through the foliage and terrain tools rounds out the home design and sets it in place, ready for final tuning and publication.
Topics include:
Customizing a player controller
Importing meshes
Cloning and placing objects
Creating sheens, metals, and glass materials
Placing and adjusting lights
Adding interactivity with colliders, triggers, and events
Generating and sculpting terrain
Placing trees
Adding details
Publishing the design
Introduction
3m 59s
1. Setting Up the Scene
34m 58s
2. Creating and Applying Materials
48m 1s
3. Creating and Adjusting Lights
39m 0s
4. Adding Interactivity
31m 37s
5. Foliage and Landscaping
42m 3s
6. Polishing and Publishing
32m 48s
Conclusion
1m 12s
http://www.lynda.com/CAD-Architecture-tutorials/Architectural-Visualization-Unreal-Engine/370011-2.html
Download File Size:1.66 GB