2015
Digital Tutors
Micha Koren
06:30:00
English
In this 3ds Max and AutoCAD tutorial we'll go through the steps of drawing and modeling a realistic landscape around a famous contemporary villa in France.
We'll learn the various modeling techniques used for elements such as custom trees, realistic grass and dynamic water. We'll also learn to use advanced tools such as particle flow to distribute proxies of high poly models, as well as plugins to grow plants in real time.
By the end of the 3ds Max and AutoCAD training you'll be able to create your own architectural landscapes at any scale or complexity with more ease, efficiency and confidence.
Project Overview 9:29
Adding a Raster Image Reference to a Plan 7:55
Discussing the Landscape Design 6:00
Creating and Editing CAD Blocks 5:35
Adding CAD Blocks from the Internet 7:06
Drawing Hardscape Elements in the Garden 11:54
Adding Hatches and Text Annotation 10:57
Finalizing the Landscaping Layout 5:54
Adjusting Line Types and Text Sizes Before Printing 11:58
Photoshopping Our Landscape Plan 11:25
Adding Color and Drop Shadows to the Trees 11:58
Preparing a CAD Plan for Modeling 5:35
Importing a CAD Plan into 3ds Max 5:41
Creating a Site Mesh Using Quads vs. Booleans 11:00
Designing the Reflective Pool 11:59
Modeling the Road Edge and Drop Off 11:24
Expanding Our Site Mesh 11:44
Preparing the Photo for the Final Render 10:15
Preparing the Photo for Camera Matching 3:54
Creating a Camera from an Existing Photo 9:22
Refining Sweeped Objects 10:53
Creating a Water Fountain Using Particles 10:22
Converting Particle Systems to a Mesh 4:05
Rendering Particles Using Motion Blur 6:19
Utilizing TreeGen 5:56
Creating Tree Leaves 10:26
Creating a Tree Leaf Texture 6:49
Modeling Tree Branches 11:03
Adding Tree Branches to Our Model 7:45
Creating an Aged Tree Trunk 10:46
Creating a Template for Texturing 4:33
Utilizing Custom Texture in Photoshop 8:05
Finishing Our Tree Model 4:46
Preparing the Site Mesh for Plant Distribution 7:22
Creating a Full Scale Site Texture in Photoshop 10:11
Creating V-Ray Proxy Plants from Imported Models 7:35
Distributing Plants Using Particle Flow 11:36
Comparing Grass Modeling Options 11:42
Adding Grass into Our Scene 10:33
Merging the Large Tree and Adding Small Details 8:33
Using Ivy Generator to Create Creepers 6:18
Editing Our Render in Photoshop 11:31
Adding 2D Plants in Photoshop 11:53
Final Adjustments 10:38
http://www.digitaltutors.com/tutorial/2208-Creating-Vegetation-for-Architecture-in-3ds-Max-and-AutoCAD
Download File Size:1.42 GB