2015
Lynda
Mark Christiansen
2:08
English
Tracking is one of the most powerful ways to make your After Effects work more sophisticated, and one of the hardest to get right. The human eye has an uncanny ability to sense the accuracy of motion. But once you learn to take advantage of the automated 3D tracker, automated motion stabilizer, and 2D point tracker in After Effects—as well as third-party scripts and planar tracking with mocha—a world of possibilities is opened.
Here, Mark Christiansen shows how to use the five different After Effects trackers, customizing them to work best in the situations that motion graphics artists encounter most often. He covers the fundamentals, as well as opportunities to think outside the box, especially when an automated approach won't work.
Introduction
Welcome
Using the exercise files
Why so many tracking options?
1. Why Point Track?
It's the 21st century: Why point track?
Effectively track motion
Easily select a good track
Continue motion offscreen
2. Complex Motion Tracking
Introducing complex motion tracking
Recognize trackable points
Plan for a track to be interrupted
Easily reset a track that goes astray
Adapt to a changing target
Offset a tracker
Keep position precise and rotation simple
Apply the track to a matte
3. Adding Tracking Tools
Introducing tracking tools
Track a mask directly with Tracker2Mask
Combine track points with TrackerViz
Solve problems with nulls and parenting
4. Tracking and Stabilizing Objects and Planes
Introducing tracking and stabilizing
Lock an element for roto
Reverse stabilize to put roto in motion
Point stabilize to put multiple layers in motion
Track a plane with mocha AE
5. Working with Automated Tracking for VFX
Introducing automated tracking for VFX
Adjust Warp Stabilizer VFX for effects work
Reverse stabilize with Warp Stabilizer VFX
Solve and adjust with Camera Tracker
Apply a 3D track
Evaluate Camera Tracker for your shot
Import and integrate a third-party 3D track
Download File Size:1.62 GB