2015
Digital Tutors
Sean Spitzer
2:32
English
In this Unreal Engine tutorial we'll learn how to create rain effects in Unreal Engine 4. We'll do this by creating rain drops and editing their functionality. Additionally, we'll create animated sprite sheet textures, water collision variables, lightning, and storm clouds.
By the end of this Unreal Engine training, you’ll be able to add dynamic weather effects to your games, and more deeply immerse players into your games.
1 Introduction and project overview
2 Creating a weather system and rain textures
3 Creating cube map for rain emitter material
4 Building dynamic rain textures using ZBrush
5 Finishing our rain material
6 Creating our rain emitter
7 Finishing our rain emitter
8 Making rain dynamic that follows the player
9 Creating sheets of rain
10 Building an emitter material for beam lightning
11 Converting beam emitter to lighting
12 Finalizing lightning emitter
13 Creating storm clouds using Mudbox
14 Using geometry to create rain drop splashes
15 Creating collision emitters
16 Using GlueIt to create ripple textures
17 Creating ripple material
18 Adding elements for lightning and wrapping up the scene
Download File Size:2.52 GB