2015
Pluralsight / Digital Tutors
Joshua Kinney
2:54
English
In this Stingray tutorial, we’ll get acquainted with the core features in a very short amount of time.
To begin, we'll talk about how to create projects in Stingray. Then we'll break down the interface, how to navigate the viewport and how to manipulate objects. After that, we'll learn the process of importing assets and how Stingray makes it easier than ever to manage your art assets with live updating in Maya, Maya LT and 3ds Max.
Then we'll start to ramp up the action by learning how to set up a character with animations. Here we'll get a taste of how Stingray's visual scripting editor, Flow, can allow us to create gameplay very quickly.
We'll also learn about how to use Wwise to create audio for our game and how to use Scaleform to create UI. Then we'll wrap up by learning how to deploy our games to our desired platform to share with our friends or the world.
By the end of this Stingray training, you’ll have the firm foundation you need to start creating your own game projects.
1 Introduction and project overview
2 Creating new projects
3 Breaking down the interface
4 Viewport navigation and object navigation
5 Customizing the UI
6 Setting up interoperability
7 Importing assets
8 Importing animated assets
9 Creating levels
10 Lighting levels
11 Setting up physics
12 Scripting with Flow
13 Finishing the character movement script
14 Hooking up the animations to player input
15 Setting up a custom camera
16 Creating a health pickup
17 Animating with stories
18 Using Wwise to create audio
19 Creating ui in Scaleform
20 Implementing the ui in Stingray
21 Connections and deployment
Download File Size:1022.28 MB