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Lynda.com Unity 5 2D Pathfinding €10 buy download

2015
Lynda
Jesse Freeman
0:32
English

Learn how to move characters and objects from point A to B with this introduction to pathfinding in Unity 5. This training focuses on pathfinding in the 2D world: programming simple ways to connect different locations in 2D games. Jesse Freeman starts by explaining the data structures (graphs and nodes) and the A* pathfinding algorithm: the technology that makes traversal of 2D games possible. Then he shows you how to connect paths in a 2D map, and find the fastest path between two points. You'll also build a simple demo map to illustrate and test the pathfinding logic.

Introduction
Welcome
Exercise files
1. Pathfinding Introduction
What is A*?
Setting up the project
2. The Node Class
What is a node?
Adding the node property
3. The Graph Class
What is a graph?
Storing the node
Indexing the nodes
Testing for neighbors
4. The Search Class
Building the Search class
Starting the search
The Step method
Traversing the nodes
Continuing the search
Searching adjacent nodes
Getting the node index
5. Testing the Search
Building a test map
Running the search
Creating a grid in Unity IU
Changing colors on the grid
Showing the path
Conclusion
Next steps

lynda.com/Unity-tutorials/Unity-5-2D-Pathfinding/384874-2.html



Download File Size:86.4 MB


Lynda.com Unity 5 2D Pathfinding
€10
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