Home| All soft| Last soft| Your Orders| Customers opinion| Helpdesk| Cart

Program Search:


Shopping Cart:




*Note: Minimum order price: €20
We Recommend:

Pluralsight Building Your First Game For Android And The PC Using Java €15 buy download
2013
Pluralsight
John Sonmez
3h 04m
English
Learn how to build a simple Android and PC game in Java using the game development engine libGDX.
Have you always dreamed of creating your own Android game, but didn't know where to get started?
Do you want to learn about Android game programming in a fun and entertaining way, while being insulted by a cranky Space Academy Major?
Perhaps you should enroll in the Pluralsight Space Academy.
In this course, you will take on the role of a cadet in the illustrious Pluralsight Space Academy.
Our drill instructors and teaching staff will school you in game mechanics as they verbally "encourage" you in this fast paced Android game programing course. This course will take you through the process of creating a space shooter game in Android step by step using the popular libGDX library.
Even if you have no interest in Android, you can still watch the course and build a Java based cross platform game.
This course is course 4 in the 4 part series on beginning Android development, so this course will assume you already know some Java, but because this course uses a cross platform game library, knowing much about Android is not required.
Even if you haven't watched the other 3 courses in this series, you can still watch this course and learn how to create an Android game in Java.
So, are you up for the challenge cadet?
Are you ready to face the evil Nullapointers in space combat?
Do you think you can hack it at the Pluralsight Space Academy?
Preparing For Our Journey
Introduction
Welcome To The Pluralsight Space Academy
Campaign Briefing
Mission Objectives
Briefing: Elements Of A Game
Briefing: Game Engines
Briefing: libGDX
Mission 1: Getting Your Gear
Mission 2: Gearing Up
Briefing: Space Academy Emulators
Mission 3: Start Your Emulators
Mission 3: System Check
Mission 3: All Systems Go
Debriefing
A Hero Rises Up
Mission Objectives
Waypoints
Briefing: Textures And Sprites
Briefing: Project Layout
Briefing: Project Layout 2
Mission 1: Background
Mission 1: Creating a Background
Mission 1: Background Cleanup
Mission 1: Drawing The Background
Mission 2: Spaceship
Briefing: Coordinate Systems
Mission 2: Drawing The Ship
Mission 2: Positioning The Ship
Transparency Tips
Briefing: Animation
Mission 3: Animation
Creating The AnimatedSprite Class
AnimatedSprite Explanation
Animating The Ship
Fixing The Position
Debriefing
Thrusters Activated
Introduction (By NBop)
Mission Objectives
Waypoints
Briefing: Touch Input
Mission 1: Touch Input
Briefing: Velocity
Mission 2: Moving
Mission 2: Getting The Ship Position
Mission 2: Moving The Ship
Mission 2: Testing Moving
Briefing: Boundaries
Mission 3: Boundaries
Mission 3: Refactoring Screen Size
Debriefing
Weapon Systems Online
Introduction
Mission Objectives
Waypoints
Mission 1: Shot Design
Mission 1: Creating The Spritesheet
Briefing: Shot Manager
Mission 2: Firing A Shot
Mission 2: Managing The Shot
Mission 2: Updating Shot Positions
Mission 2: Drawing The Shots
Briefing: Throttling
Mission 2: Throttling The Shots
Mission 2: Fixing Touch
Mission 2: Cleaning Up Shots
Briefing: Music And Sounds
Mission 3: Sound
Mission 3: Adding Music
Debriefing
Space Aliens Invade
Introduction
Mission Objectives
Waypoints
Mission 1: Enemy
Mission 1: Creating The Enemy Class
Mission 1: Spawning The Enemy
Mission 1: Drawing The Enemy
Briefing: AI
Mission 2: AI
Mission 2: Making The Enemy Move
Mission 2: Changing Directions
Mission 2: When To Shoot
Mission 2: Creating Enemy Shots
Mission 2: Drawing Enemy Shots
Briefing: Collisions
Mission 3: Collisions
Mission 3: Creating The Collision Manager
Mission 3: Bounding Boxes
Mission 3: Checking For Enemy Shots
Mission 3: Killing The Enemy
Mission 3: Detecting Player Death
Congratulations From Admiral Onion
Debriefing
Next Steps
http://pluralsight.com/training/Courses/TableOfContents/building-game-android-pc-java

Download File Size:334.53 MB


Pluralsight Building Your First Game For Android And The PC Using Java
€15
Customers who bought this program also bought:

Home| All Programs| Today added Progs| Your Orders| Helpdesk| Shopping cart      





Adobe Photoshop 2022 €90

             

Adobe Illustrator 2022 €75






DxO PhotoLab 5 ELITE €25


SketchUp Pro 2022 €30


Corel Painter 2023 €40






CorelDRAW Graphics Suite 2021.5 for Mac €65

             

Adobe Master Collection 2021 for Mac €260