2015
Gumroad
Tim Bergholz
17:33
English
Are you thinking about a 3D Artist career in the video game industry? This tutorial will help you understand and apply all aspects of creating high quality game art. Learn 3Ds Max with the Basics & Beyond Chapter and how to model and unwrap efficiently in the following hours featuring the AKM. Create textures as close to photo realism as possible with Substance Painter and make the portfolio shine by creating renders with Marmoset Toolbag 2. At the end we are going to post process those renders in Photoshop to get that extra edge out of it. This Course has it all.
1)3Ds Max 2016 - Basics & Beyond
2)AKM - 3Ds Max 2016 - Modeling
3)AKM - 3Ds Max 2016 - Unwrapping
4)AKM - Substance Painter - Texturing
5)AKM - Marmoset - Renders
https://gumroad.com/l/ztGD
Download File Size:9.42 GB