2015
Digital Tutors
Adam Fairless
3:51
English
In this Rhino tutorial, we’ll explore the modeling techniques and principles needed to create several tools such as screwdrivers and saws.
We’ll look at varying techniques to solve many modeling problems you may face when first using Rhino. We’ll also use layers and color to distinguish parts and tools.
By the end of this Rhino training, you’ll have gained a solid amount of modeling techniques and be ready to implement them in your own projects.
1 Introduction and project overview
01:10
2 Setting up our scen
10:44
3 Creating simple surfaces
11:34
4 Integrating curves with surfaces
10:15
5 Adding graphics and establishing layers
10:10
6 Finalizing the flat head screw driver
10:30
7 Cutting away indents
09:51
8 Beginning work on a blade saw
10:23
9 Creating geometry for the blade guard
10:38
10 Representing a realistic join
10:31
11 Adding colors and layers
10:13
12 Working on the blade frame housing
10:21
13 Cutting teeth into the blade
10:16
14 Creating a complicated join
10:42
15 Utilizing simple geometry
10:21
16 Modeling alternate pieces
10:22
17 Finishing off the hack saw
09:22
18 Starting work on the spirit level
11:21
19 Cutting away geometry and adding details
10:31
20 Cutting holes using curves and extrudes
10:40
21 Implementing additional details and surfaces
10:27
22 Adding lettering and radii
10:45
23 Composing our models in a scene
10:49
Adam Fairless has worked for the past 14 years in the Design Industry on a wide variety of product and automotive projects. His skills encompass everything from concept design and CAD modeling to final production of items at retail, on the road and on the screen. He has lived and worked in England, Italy, Hong Kong and the US and currently works for WowWee toys as Director of Product Development in California. To learn more about Adam, visit his LinkedIn profile and Coroflot portfolio.
digitaltutors.com/tutorial/2253-Utilizing-Basic-Modeling-Tools-and-Principles-in-Rhino
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