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Lynda.com Craig Whitaker CINEMA 4D R17 Essential Training €25 buy download

2016
Lynda
Craig Whitaker
6:23
English

Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.

Introduction
Welcome
What you should know before watching this course
Using the exercise files
1. What's Different in R17 vs. R16?
Understanding the Take System
Using the Take System for compositing
Creating versions with the Take System
Spline tool
Other features
2. Getting Started (Quick Start)
Overview of 3D workflow
Navigating the CINEMA 4D (C4D) interface
Creating a text spline
Using the Extrude object
Creating a camera
Setting up a material
Lighting the model
Rendering
3. Spline Modeling
Introducing spline modeling
Creating splines in C4D
Using the Lathe tool
Using the Sweep NURBS objects
Importing curves from Illustrator and using the Extrude tool
Creating with the Loft tool
4. Polygonal Modeling
Understanding how 3D models are made
Points, edges, and polygons
Using the Extrude and Extrude Inner tools
Using the Bridge and Knife tools
Subdivision modeling
Exploring the PolyPen
5. Deformers
What is a deformer?
Bend deformer
Using the Spline Wrap deformer
Wind deformer
Using deformer falloff
6. Materials and Shaders
What makes up a 3D material?
How does C4D think about materials
Rough surfaces (bump, displacement, and normals)
Shiny surfaces (reflection)
Transparent surfaces (refraction)
Using an alpha channel (in a label on a bottle)
Creating and using selection tags
Projections vs. UVs
Editing UVs
7. Using Lights
Concepts of 3D lighting
Type of C4D lights and why we use them
Working with shadows
Why falloff is important and how to set it up
Creating a three-point lighting setup
Volumetric lighting
Introduction to Global Illumination
8. Using MoGraph
Introduction to MoGraph tools and concepts
Using cloners
Using effectors
Creating MoGraph with Fracture objects
Creating type with MoText
Setting up dynamics
9. Animation
What are keyframes and how do you create them?
Timeline controls (F-Curve vs. Key mode)
Adjusting animation curves
Using set-driven keys
Moving the camera with custom user data
10. Rendering
Reviewing how render engines work
Common render settings
Introduction to the Physical Render engine
Tips to reduce render times
Setting up multipass rendering
11. Compositing in After Effects
What is the 3D compositing workflow?
Uses for the Compositing tag
Using the AEC workflow
The CINEWARE workflow
Compositing with multipass
Conclusion
Next steps

lynda.com/CINEMA-4D-tutorials/CINEMA-4D-R17-Essential-Training/410689-2.html



Download File Size:2.47 GB


Lynda.com Craig Whitaker CINEMA 4D R17 Essential Training
€25
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