Texturing and Lighting in Discreet 3ds max 6 with: George Maestri
In Texturing and Lighting in Discreet 3ds max 6, George Maestri
covers everything needed to texture, light, and render realistic scenes
in 3ds max. The title steps you through designing materials, mapping textures,
and lighting scenes as well as creating shaders, lights, and cameras for
both Mental Ray and Max.s Scanline renderer. Advanced topics include
complex mapping, multi-pass rendering, caustics, and global illumination.
Introduction
1. Creating Materials
2. Mapping in 3ds max
3. Lighting
4. Cameras
5. Advanced Rendering
Exercise Files Are Included For This title.
http://movielibrary.lynda.com/html/modPage.asp?ID=122
Find here and Download Computing & Internet Ebooks - Wordware 3DS Max Lighting Jan 2005
Download File Size:744.33 MB