The Magic Thief
In a city that runs on a dwindling supply of magic, a young boy is drawn
into a life of wizardry and adventure. Conn should have dropped dead the day
he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone
used to focus magic and work spells. But for some reason he did not. Nevery
finds that interesting, and he takes Conn as his apprentice on the provision
that the boy find a locus stone of his own. But Conn has little time to search
for his stone between wizard lessons and helping Nevery discover who - or what -
is stealing the city of Wellmet's magic.
Lost
Never mix fire with magic!
Conn may only be a wizard's apprentice, but even he knows it's dangerous to
play with fire . . . especially around magic. His master, Nevery, warns him
that it could all blow up in his face. Besides, they have bigger problems to
deal with. There is evil afoot in the city of Wellmet, an evil that isn't
human.
But Conn is drawn to the murmurs he hears every time he sets off an explosion -
something is trying to talk to him, to warn him. When none of the wizards listen,
Conn takes matters into his own hands. His quest to protect everything he loves
brings him face-to-face with a powerful sorcerer-king and a treachery beyond
even his vivid imagination.
Found
Never turn your back on a dragon!
Sneaking out of prison isn't easy, unless you are a thief, or a wizard. Luckily,
Conn is both! Trouble is, once he's out, where does he go? His home is a pile of
rubble since he blew it up doing magic. His master, the wizard Nevery, is not
happy with him. Worst of all, Conn's been exiled, and staying in the city will
mean his death.
But Wellmet is in danger from an evil predator coming to destroy the city, and
Conn must set off on a quest to fight it. Suddenly, a huge shadow looms over him
and he is swept away by something more awesome than his wildest imaginings.
Is Conn brave enough to answer magic's call, or is he really just a thief at
heart?
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