In the last few years, many companies went to use different programs
(2D and 3D) and different devices (motion capture, motion control)
to achieve specific kinds of shots to meet difficult or critical
creative needs. A generic problem presents itself during this hybrid
use of different programs and devices (programs made by different
companies) which is the process of data exchange between them. Every
program or machine has its own logic which could be different from
other rest, but they all share the same blood, which is the data.
Traditionally, we may face problems transferring animation or objects
data between programs or between device and a program (motion control
to 3D camera) in our production line. Most of you would tend to wait
until the software companies create a plugin to do this work for you.
Unfortunately you simply can't do that in real world scheduled VFX
spot. We have to act immediately upon demand and learn to create
these tools and utilities ourselves in order to get our job done
effectively and on time.
http://www.cmivfx.com/tutorials/view/301/Camera+Based+Motion+Capture
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