In this collection of lessons, we will be exploring the various nodes
found within the Texture category of the Softimage Render Tree.
We will be exploring topics such as creating bump-mapping effects,
using the Sprite node to add transparency maps to Softimage particles,
rendering complex displacement effects using the Vector Displacement
Map node, and using the Camera Map node to render 3D objects directly
over a live-action background, just to name a few of the nodes we will
be exploring.
http://www.digitaltutors.com/11/training.php?pid=60
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