A tutorial for a creating a character maquette entirely in ZBrush and
combining render passes in Adobe Photoshop The focus of this tutorial will
be the creation of the character maquette entirely within ZBrush, with goal
of creating a great looking rendered still as an and product. It is intended
as an overall introduction to many of the tools within ZBrush which make the
creation and output of this kind of illustration possible. The Image you see
above was sculpted, textured and rendered in a single 9 hour day using these
techniques.
http://www.digitaltutors.com/11/training.php?pid=520
Download File Size:2.24 GB