2011
CGCookie
Alessandro Cangelosi
01:25:56
English
http://cgcookie.com/max/series/meteor-fireball/
In this Citizen Exclusive tutorial we’ll start a new series, we’ll take a look at how we can create a Meteor fireball and smoke fx using Particle Flow and FumeFX.
Part 1 - This time we’ll start preparing basic scene setup, we’ll create two PFlow systems to drive the fireball and the smoke trail. Then we’ll prepare the basic fireball FumeFX setup tuning fluid simulation parameters and some rendering tweaks.
Part 2 - In this video we’ll see how to complete the smoke simulation fixing colors, and simulation parameters using the wavelet, and to finalize it we’ll see how to simulate fire and smoke with just one FumeFX voxel grid.
Download File Size:698.26 MB