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Digital Tutors Sculpting Human Noses in ZBrush €15 buy download
2013
Digital Tutors
Justin Marshall
00:36:00
English
When creating human models in 3D, noses are obviously one of the most prominent features of the face. For this reason it's important to understand how noses can be built and sculpted in order to realistically complete a human model. Noses are physically not that large but between the bone and cartilage they have a very interesting structure. In this course we will go over those basic nose structures- the elements that come together to make a nose look like a nose. We'll then cover some quick and easy ways in ZBrush to block out those structures, using a custom Insert Mesh brush with DynaMesh to get our base shape down. We'll learn to remesh the nose to get a cleaner base and then use a variety of sculpting brushes to finish out the nose. In the end, you'll have a better understanding of the structure of the nose and you'll be much more comfortable creating and sculpting noses for your human characters.
Lesson 1
Introduction and project overview
00:59
Lesson 2
Anatomy of the nose
03:28
Lesson 3
Creating the nose base
06:38
Lesson 4
Adding the tip of the nose
02:39
Lesson 5
Working on the nostrils
06:44
Lesson 6
Remeshing the nose geometry
04:18
Lesson 7
Creating the final nose sculpt
10:47

Download File Size:412.2 MB


Digital Tutors Sculpting Human Noses in ZBrush
€15
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