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Digital Tutors Rigging Cartoon Characters in CINEMA 4D €20 buy download
2011
Digital Tutors
Delano Athias
07:11:00
English
In this CINEMA 4D tutorial, you will learn tools and techniques for rigging cartoon characters in CINEMA 4D. This tutorial will guide you through the process of creating a cartoony control rig in CINEMA 4D. Step by step, we will create a rig that will generate cartoon-like flexibility. We'll learn how to create intuitive, animator-friendly ontrols and how to build a bendy limb rig. We will learn how to create an advanced squash and stretch spine rig with volume controls. We'll create a flexible, counter-rotation arm rig to preserve the upperarm as it twists, and learn how to skin to a cage to work smarter and more efficiently. Overall, we'll make sure our rig is robust, to endure through extreme conditions.
Lesson 1 Introduction and project overview 01:18
Lesson 2 Expectations and reference 02:19
Lesson 3 Prepping the scene 04:47
Lesson 4 Building the main leg chain 09:36
Lesson 5 Cleaning up our joints and setting up an IK tag 11:41
Lesson 6 Starting on our advanced knee rig 07:46
Lesson 7 Controlling the advanced knee 09:19
Lesson 8 Cleaning up the knee rig 04:48
Lesson 9 Foot-pivoting controls 07:27
Lesson 10 The leg control 10:06
Lesson 11 Creating a foot roll control 08:09
Lesson 12 Building bendy limb controls 12:35
Lesson 13 Mirroring the leg rig 07:22
Lesson 14 Adding a global control and working with Keyframe Selections 08:53
Lesson 15 Starting on the spine rig 10:03
Lesson 16 Adding an IK control system to the spine 10:06
Lesson 17 Continuing the spine rig 07:26
Lesson 18 The center-of-gravity control 07:34
Lesson 19 Squashing and stretching the spine with volume 08:09
Lesson 20 Enhancing the squash and stretch of the spine 07:54
Lesson 21 Finishing the spine rig 08:58
Lesson 22 Rigging the neck 05:44
Lesson 23 Enhancing the squash and stretch of the neck 07:46
Lesson 24 Rigging the head 06:58
Lesson 25 Building eye controls 10:27
Lesson 26 Finishing our eye rig 03:33
Lesson 27 Controlling the brows 08:24
Lesson 28 Creating brow controls 07:31
Lesson 29 Finishing up the left eyebrow rig 12:06
Lesson 30 Wrapping up the right eyebrow rig 06:04
Lesson 31 The arm chain 04:54
Lesson 32 Contiuning our work on the arm rig 08:16
Lesson 33 Controlling the advanced elbow 06:35
Lesson 34 Cleaning up the arm rig and creating bend controls 09:19
Lesson 35 Creating a joint chain for the shoulder 05:58
Lesson 36 Adding the arm control 05:31
Lesson 37 Controlling the shoulder 02:43
Lesson 38 Starting on the hand rig 05:13
Lesson 39 Cleaning up the hand joints 05:40
Lesson 40 Finger controls 08:32
Lesson 41 Wrapping up our work on the finger 04:50
Lesson 42 The counter-twist arm rig 09:42
Lesson 43 Mirroring the arm rig 07:02
Lesson 44 Cleaning up the control rig 02:59
Lesson 45 Deforming objects by a proxy cage 08:26
Lesson 46 Binding the character 10:46
Lesson 47 Refining the deformations of the shoes and socks 05:30
Lesson 48 Improving the deformations of the legs 05:40
Lesson 49 Finishing the leg deformations 10:13
Lesson 50 Tweaking the deformations of the neck and head 07:48
Lesson 51 Editing the deformations of the brows 03:55
Lesson 52 Mirroring weights with the Weights Manager 07:36
Lesson 53 Tackling the deformations of the counter-twist arm 08:59
Lesson 54 The forearm twist rig 10:15
Lesson 55 Adding blink controls 07:12
Lesson 56 Pinning objects to a skinned surface 09:29
Lesson 57 Starting on the jacket controls 07:36
Lesson 58 Finishing the jacket controls 05:50
http://www.digitaltutors.com/11/training.php?pid=568

Download File Size:2.56 GB


Digital Tutors Rigging Cartoon Characters in CINEMA 4D
€20
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