2012
The Gnomon Workshop
Stephen DeLalla
05:30:00
English
This tutorial will provide you with a strong foundation in learning V-Ray for Maya. With this DVD, Stephen has put together a series of lectures beginning with rendering basics and ending with production tips and techniques. Starting with an introduction to Linear Workflow, Stephen then breaks down the Render Settings, including the Adaptive DMC. He then moves onto Lights and Materials, including the Blend Material, Sub-Surface Scattering, and Displacement. Next, he discusses the new V-Ray RT and the GPU accelerated rendering features before moving to Global Illumination and the various ways to achieve high quality GI renders quickly using advanced baking of GI maps. Lastly, Stephen discusses the production integration aspects of V-Ray which includes how to work with Render Elements, Layers, SOPs, along with the Light Select render element. This title is essential for those looking to not only learn the basics of V-Ray, but also to leverage the power of V-Ray in a real production environment.
Introduction
Linear Workflow
V-Ray Render Settings
The Adaptive DMC
V-Ray Lights
The V-Ray Material
The V-Ray Blend Material
Subsurface Scattering and the Two-Sided Material
Displacement
V-Ray RT
Global Illumination in V-Ray
Baking GI Maps
Working with Render Elements, Render Layers, and Single Object Properties
http://www.thegnomonworkshop.com/store/product/1022/V-Ray-Fundamentals%3A-Materials%2C-Lights-and-Linear-Workflow#.UaOLq8gjWyM
Download File Size:883 MB