2011
Lynda.com
Ian Robinson
03:43:49
English
In Motion: Principles of Motion Graphics, Ian Robinson shares the core concepts and techniques used to create real-world motion graphic elements in Apple Motion. The course starts with finding the initial inspiration for a project and then covers how to bring those ideas to life using the tools in Motion, including type treatments, filters, textures, and lighting. Two projects demonstrating how to animate a title sequence and how to assemble a graphics package are also included. Exercise files accompany the course.
Topics include:
Shortcuts for previewing and setting type
-Using type as a design element
-Creating dynamic transitions
-Creating and using color palettes
-Working with particles to create depth
-Adding details with lighting
-Integrating audio in a project
-Editing techniques
-Animating a lower 3rd
-Animating and styling a map
-Building a storyboard
0. Introduction
Welcome 00:55
Using the exercise files 01:37
Defining motion graphics 01:27
Workflow for creating motion graphics 04:49
Working in real time 02:13
Setting up the workspace 02:58
1. Finding Inspiration
Finding visual inspiration 02:35
Listening to imagine 02:28
Using real-time inspiration 02:46
2. Creating Type in Motion
Essential theories of type 05:30
Shortcuts for previewing and setting type 04:41
Exploring principles for animating type 06:38
Using type as a design element 11:58
3. Creating Dynamic Transitions
Creating elements with paint strokes 09:29
Building transitions with the Replicator 05:37
Creating transition effects with filters 08:46
4. Exploring Color in Motion Graphics
Exploring the use of color in motion graphics 03:30
Creating and using color palettes 07:02
Applying colors to motion graphics 05:08
5. Using Textures to Add Depth
Creating textures with generators 04:04
Creating textures for type 05:40
Working with particles to create depth 05:22
6. Exploring Lighting and Camera Techniques
Using material settings to enhance lighting 05:51
Adding final details with lights 06:54
Camera animation techniques for motion graphics 03:34
7. Timing for Animation
Understanding the role of timing in motion graphics 01:28
Creating and using markers to sync animation with audio 10:55
Using audio to drive animation 02:45
Editing techniques for graphics 07:11
8. Applied Techniques: Animating a Title Sequence
Pitching the style 03:05
Creating elements in real time 09:25
What's next? Storyboards and/or animatics 09:32
Building and animating the title sequence, pt. 1 06:44
Building and animating the title sequence, pt. 2 09:08
Polishing the animation and timing 13:28
9. Applied Techniques: Creating a Graphics Package
Preparing a map for animation 07:40
Animating and styling a map 08:09
Animating a lower-third graphic 06:42
Creating a bumper animation 01:54
10. Conclusion
Finishing a project 02:55
Next steps 00:56
http://www.lynda.com/Motion-4-tutorials/motion-creating-motion-graphics/75925-2.html
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