2013
3DMotive
Alan Thorn
01:46:44
English
In this course, Alan Thorn takes us through some great tips and tricks you need to know when working with Unity! We'll look at all sorts of handy features inside this powerful Engine to help accelerate your workflow, and really power your work inside of Unity!
Chapters
01. Introduction
02. Tip #10 Cameras and Depth
03. Tip #9 Singleton Objects and Persistent Data
04. Tip #8 Coroutines and Yield
05. Tip #7 Lists and Arrays
06. Tip #6 Dynamically Loading Images
07. Tip #5 Mesh Import Workflows
08. Tip #4 Collision and Mouse Picking
09. Tip #3 Alpha Textures
10. Tip #2 Procedural Geometry
11. Tip #1 GameObjects and Broadcasting
https://www.3dmotive.com/f107901
Download File Size:594.07 MB