2013
3DMotive
Alan Thorn
01:35:52
English
In this tutorial, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine. You'll learn the ins and outs of creating your interface, building 2d targets, the scripting and coding needed to bring it all together, and much more. At the end of this course, you'll be on your way to creating your own 2d games inside of Unity!In this tutorial series, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine.
Chapters
01. Introduction
02. Project Overview
03. Configuring the Interface
04. Setting Game Tab Resolution
05. Orthographic Cameras
06. Pixel Coordinates
07. Generating Planes
08. Draw Calls and Batching
09. Customizing the Unity Interface
10. Moving Forward with ScriptableWizard
11. Configuring 2D Textures for Atlasing
12. Automating Texture Configuration
13. Generating Atlas Textures
14. Recording UV Data
15. Creating the Final Atlas Texture
16. Editing UVs
17. Starting the Shooting Gallery
18. Coding the Mouse Cursor
19. Creating a Game Manager
20. Checking for a Win Condition
21. Creating Moving Enemies
22. Bringing it all Together
https://www.3dmotive.com/f106901
Download File Size:1.87 GB