2013
Digital Tutors
Joshua Kinney
03:40:19
English
In this series of Unity tutorials we are going to learn about the core features in Unity. We will start out by learning the Unity Interface where we'll talk about the different panels and tools available in the Unity editor. From there we'll learn how to properly export and import assets into Unity. With those assets imported, we'll discuss how to create prefabs that will help us speed up the construction process of our level. Then we'll learn how to create and apply materials to our level prefabs. Then we'll take our textured prefabs and build a simple game environment. Once the base level has been built, we will talk about adding props and set dressing our level. From there we'll continue full speed by learning how to add lights, particles, and physics objects. Once we're happy with our level, we'll jump into scripting in Unity. We'll learn how to create a random player spawn, a HUD, item pickups, and so much more. Finally, we'll end the course with how to publish our game to the platform of our choosing.
Chapters
01. Introduction and project overview
02. Breaking down the interface
03. File management and project organization
04. Creating prefabs
05. Creating materials
06. Assembling the level
07. Set dressing the level
08. Adding lights
09. Baking lightmaps
10. Creating particle systems
11. Working with physics
12. Getting started with scripting
13. Creating the player spawn controller
14. Finishing the player spawn controller
15. Creating the game state script
16. Scripting the HUD
17. Creating items in Unity
18. Creating the lantern functionality
19. Loading levels
20. Publishing our game
http://www.digitaltutors.com/tutorial/1143-Introduction-to-Unity-4
Download File Size:1.89 GB