2009
Digital Tutors
Kyle Green
00:51:22
English
In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders, and how they can become a valuable part of your production pipeline. In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders, and how they can become a valuable part of your production pipeline. We will learn how these production shaders can be used for a variety of purposes, such as adding nearly instantaneous motion blur to our rendered images, we will discuss shaders that allow seamless integration of our 3D art into a live-action plate, as well as production shaders that allow for rapid correction and re-rendering of specific scene elements, as well as discussing several other production shaders. Using these shaders, we now have access to mental ray features that will allow us to render our images faster, with a much higher level of control, and with much higher quality.
Chapters
01. Introduction and project overview
02. Using the HDR Image Motion Blur shader
03. Utilizing the Motion Vector Export shader
04. Rendering a subset of a 3ds Max scene
05. Utilizing multiple Production Shaders for compositing purposes
06. Compositing with the Matte-Shadow-Reflection shader
http://www.digitaltutors.com/tutorial/188-mental-ray-Production-Shaders-in-3ds-Max
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