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fxphd Fastforward Resolve Fundamentals €15 buy download


2011
fxphd
Warren Eagles
5:58:13
English
Our first “fast forward” offering is intended to quickly get you up and running on Resolve 8. Unlike our standard fxphd membership, once you buy the course you can immediately download all class instruction as well as supporting files.
Taught by colorist Warren Eagles, this all-new course contains over five hours of training covering the fundamentals you need to know to get the job done in real world situations. This will include getting footage into Resolve from Avid and Final Cut, working with a multitude of footage formats that are common in today’s post, tips and techniques for best creative practices in the software, and getting the graded imagery out of the software.
Class 1: Getting started with Resolve
Class 2: Working with Avid and Final Cut Pro
Class 3: Nodes/Primaries
Class 4: Secondary Corrections
Class 5: Power Windows
Class 6: Advanced Node operation
Class 7: Conforming, grading, then outputting a film shot on RED
Class 8: Stereo 3D Grading
Class 9: Grading Film Digital Material
Class 10: Control Surfaces

Resolve Fundamentals Course Outline
Class 1: Getting started with Resolve
An introduction to the course with a bit of Warren’s background and experience. Loading the software, setting preferences for storage and control surfaces, an overview of the application tabs, and setting up a project so you can start to play.
Class 2: Working with Avid and Final Cut Pro
“We all want to get going and create some great looks but first we need to get our images in and out of Resolve.” We’ll get images in manually, using an EDL, or Final Cut Pro XML. Best practices for round-tripping between FCP and Resolve 8, including grading the multi-level timeline. Working with AAF from Avid, including re-linking in Resolve and round tripping back to Avid. For those times when things go wrong, we’ll show how to confirm a shot that will not re-link with material in Media Pool.
Class 3: Nodes/Primaries
“The Primary controls are the most important Resolve control you will ever use. If you cannot get a great balance to begin with you will find it so much harder to do the cool stuff down the track.” We’ll look at basic node operation, the serial node, waveforms, scopes, and the histogram. In addition, we’ll cover the primary controls, auto color, RGB mixer, offsets, YUV corrector, curves, soft white clip and more.
Class 4: Secondary Corrections
“I will show you why we use them, not just how to make them.” This includes fixed six vector secondaries, chroma light @ dark, the picker, keying using the HSL option, and the new V8 secondary hue curves.
Class 5: Power Windows
“Everything I have ever graded had a product of some sort, either a Ford car in a commercial, a leading actor in a movie, or a famous singer in a music clip. You have to make them stand out because that is what your clients will be looking at.” We’ll look at Circle and Linear Power windows as well as Poly and Power Curve windows. The tracker is fantastic, but what do you need do do on those occasions when it doesn’t track and you have to manually fix the track? We’ll look at auto tracking, manual tracking, fixing broken tracks and image stabilization. You’ll also see how to do practical tasks such as tracking cars and people as well has how to track a window off the screen.
Class 6: Advanced Node operation
“The real power of Resolve is truly unleashed when you understand all the nodes and what they do. It took me a while to understand the true power of each of the nodes. When you do it unlocks many creative options”. This class will look at the parallel, layer, and keyer nodes. We’ll use these nodes to show how to bring that original product shot color back through your desaturated cool wash. Using the key mixer node, you’ll see how to quickly grow a complicated node tree and how to combine keys to make grading faster. PTZR repositioning in the timeline and ALL/COL/PTZR — why this is important to correctly mark our timelines when doing dynamic changes
Class 7: Conforming, grading, then outputting a film shot on RED
“I always use the Playheads at the start of my session, clients love the interaction of this feature”. We’ll conform a short sequence shot on RED using anamorphic lenses and learn how to deal with aspect ratios. Then it’s on to render and the formats we can render to, batch request and the render queue, real time proxies/render cache nodes, and wipes and green screen. You’ll also see how to create your own effects library of looks with power grades, exporting/importing stills for comparing grades, grouping shots to make grading easier, using playheads to view multiple shots at the same time, and using versioning to easily make alternative grades.
Class 8: Stereo 3D Grading
“Pirates of the Caribbean, Transformers, Avatar all graded in stereo on Resolve. How hard can it be?” Setting up your project, auto matching tools for both the color and geometry differences between eyes, picture alignment, and the various grading and viewing options for Stereo 3D. We’ll also use the difference view to judge and change convergence, determining what comes out of the screen plane or sits behind it, and dealing with questions as to how stereo grading makes you feel physically.
Class 9: Grading Film Digital Material
“Give me a piece of 35mm film shot on a sunny day…a quick adjustment and it looks fabulous. That’s not often the case these days. How to get the best out of the new digital formats and what to look out for.” We examine the pros and the cons of digital formats, the controls we have in Resolve, and how to use and create LUTs. In addition, we’ll specifically examine formats such as Canon 7D/5D, RED and Epic, Arri Alexa RAW vs. Arri ProRes 444, and the Sony F3.
Class 10: Control Surfaces
“The surfaces supported by Resolve are all very different, try before you buy and find the one that suits you, I guarantee you’ll find it more fun than grading with a mouse” A brief introduction on what the control surface options are and what my own thoughts are on each one. This includes taking a look the BMD Resolve surface, the Tangent Wave, and the Avid Artist and seeing what the buttons and controls do on each panel, customization, connection, shortcuts, and the general feeling of the joyballs and rings

http://www.fxphd.com/

Download File Size:5.6 GB


fxphd Fastforward Resolve Fundamentals
€15
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