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Digital Tutors Character Creation Pipeline in Maya and ZBrush €15 buy download
2011
Digital Tutors
Safari Sosebee
2h7m
English
In this Maya tutorial, we will learn how to create a creature image based on one camera while learning how to cheat certain details in Photoshop. This tutorial will go through all of the steps of the process of making a polished image of a creature character. We will learn the importance of each part to ensure that our image is appealing in the end.

1. Introduction and project overview
2. Rough concepting in TPose
3. Posing the character
4. Asymmetry and silhouette
5. UVing with multiple UV coordinates in Maya
6. Texturing with ZAppLink exporting textures from ZBrush
7. Skin shader set up
8. Creating a light scene
9. Adding clothes
10. Saving renders and Photoshop compositing
11. Adding details and finishing touches

http://www.digitaltutors.com/11/training.php?pid=574

Download File Size:1.11 GB


Digital Tutors Character Creation Pipeline in Maya and ZBrush
€15
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