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Digital Tutors Texturing a Realistic Human in Maya and ZBrush €15 buy download
2012
Digital Tutors
Cory Cosper
1hrs. 46mins.
English
In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
Lesson 1
Introduction and project overview
Lesson 2
Developing the look of our character
Lesson 3
Adding asymmetry to our model
Lesson 4
Painting a realistic skin map
Lesson 5
Setting up our camera and lights
Lesson 6
Adding hair to our character
Lesson 7
Texturing our character with images
Lesson 8
Shading our inorganic elements
Lesson 9
Using subsurface scattering
Lesson 10
Compositing our final image

http://www.digitaltutors.com/11/training.php?pid=773

Download File Size:1.51 GB


Digital Tutors Texturing a Realistic Human in Maya and ZBrush
€15
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