2012
fxphd
Pat Crandley
09:14:39
English
Professor: Pat Crandley
This course will focus on how to model, texture, rig, animate and render with modo 601 through a series of real-world production projects. In addition to exploring the basic user interface, modeling tools and the animation system, you'll get some hand's on experience with the interactive painting system, multi-resolution mesh sculpting and the character rigging tools.
http://anonym.to/?http://www.fxphd.com/fxphd/courseDetails.php?idCourse=340
Download File Size:1.64 GB