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Infinite Skills Learning Autodesk Maya 2014 €20 buy download

2013
InfiniteSkills
Todd Palamar
11:00:00
English

In this Autodesk Maya 2014 training course, expert trainer Todd Palamar introduces you to the core features of Maya. This course is designed for the absolute beginner, and even if you have never worked in Maya before you will quickly understand and become familiar with the basics of creating 3D models in Maya.
In this video tutorial, you will learn the basic concepts of modeling, animation and rendering in Maya 2014. Todd not only shows you how to access the tools in the Maya interface, but also how to apply them. You will create projects throughout this Maya 2014 tutorial that will reinforce how to apply the modeling tools. You will learn how to create models using different tools and techniques, how to texture or shade your models, how to rig them and how to animate your models. Finally, Todd shows you how to render your finished product using Mental Ray.
Once you have completed this Autodesk Maya 2014 video tutorial, you will be familiar with the core Maya 2014 concepts including modeling, shading, animating and rendering your projects. You will be capable of creating your own models in Maya, applying the knowledge that Todd has taught you in this training course.

01. Introduction
0101 Introduction To Maya
0102 What To Expect
0103 What Is New In Maya 2014
0104 Maya Help
02. The Maya Interface
0201 Interface Overview
0202 Camera Controls
0203 Viewport Display
0204 Hotbox And Marking Menus
0205 Customizing
0206 Projects
0207 File Path Editor
03. Nodes And Transformations
0301 Primitive Objects
0302 Transforming Objects
0303 Parenting And Grouping
0304 Freeze And Reset Transformations
0305 Hypergraph
0306 Outliner
0307 Image Planes
04. Curves
0401 Introduction To Curves
0402 Modifying Curve Components
0403 Building Curves
05. Polygon Modelling
0501 Understanding Polygons
0502 Selecting Polygon Components
0503 Basic Structures
0504 Introduction to The Modelling Toolkit
0505 Extrude Faces
0506 Edge Loops
0507 Mirror Geometry
0508 Normals
0509 Sculpt Geometry
0510 Smooth Mesh Preview
0511 Bridge - Part 1
0512 Bridge - Part 2
0513 Extrude Along A Curve
0514 Mirror Cut
0515 Bevel
0516 Project And Split With Curves
0517 Polygon Reduction
0518 Symmetry Modelling
0519 Quad Draw
06. NURBS Modelling
0601 NURBS Overview
0602 Revolve
0603 Project And Extrude Curves
0604 Trim Surfaces
0605 Bevel Plus
0606 Converting NURBS To Polygons
0607 Loft
07. Texturing
0701 Materials
0702 UV Mapping - Part 1
0703 UV Mapping - Part 2
0704 UV Mapping - Part 3
0705 Mirror And Layout UVs
0706 Applying Custom Textures
0707 Rendering
0708 Hypershade
0709 Substance Textures
0710 Ubershader
08. Rigging And Weighting
0801 Understanding Joints
0802 Creating A Skeleton - Part 1
0803 Creating A Skeleton - Part 2
0804 Creating A Skeleton - Part 3
0805 Binding Geometry
0806 Weight Normalization
0807 Painting Weights
0808 Refining Weights And Joints
0809 Mirrored Weights
0810 Creating IK Handles
0811 Control Handles And Constraints
0812 Basic Rigging
0813 Node Editor
09. Animation
0901 Setting Key Frames
0902 Animating
0903 Dope Sheet
0904 Graph Editor - Part 1
0905 Graph Editor - Part 2
0906 Graph Editor - Part 3
0907 Grease Pencil
10. Rendering With Mental Ray
1001 Batch Rendering
1002 Final Gather
1003 Physical Sun And Sky
1004 Rendering Quality
11. About The Author
1101 About Todd Palamar


http://www.infiniteskills.com/training/learning-autodesk-maya-2014.html



Download File Size:1.42 GB


Infinite Skills Learning Autodesk Maya 2014
€20
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