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Digital Tutors Introduction to Maya 2014 €20 buy download
2013
Digital Tutors
Multiple Authors
11:40:00
English
This in-depth Introduction to Maya 2014 tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program. Over the course of these lessons, you'll have a chance to learn about different aspects of Maya from several of our tutors here at Digital-Tutors. Digital-Tutors is the worlds largest resource for Autodesk training, and for over 10 years, we've had the honor and the privilege of teaching some of the top artists and studios all around the world. And for the next several hours, we'll be giving you the most structured, well-rounded, and easiest-to-follow Maya training to help you get up and running with Maya 2014. In the first portion of this tutorial, we'll be getting you familiar with some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in Maya. From there, we'll move into exploring some of the modeling features found in Maya, and we'll begin building the aircraft that will be our central project for the remainder of this course. Then, we'll go deeper into Maya and take you through the entire process of adding textures and materials to the vehicle, basic rigging, adding animated movement and animation controls, adding dynamics, and finally we'll learn how to add lights, shadows, and output our final animated sequence.
Lesson 1
Introduction and project overview
01:36
Lesson 2
Navigating the viewport
09:51
Lesson 3
The Maya user interface
15:20
Lesson 4
Creating Maya projects
04:49
Lesson 5
Saving scene files from Maya
08:11
Lesson 6
Viewport shading and selection modes
06:01
Lesson 7
Transforming objects in Maya
09:11
Lesson 8
Modifying object components
06:44
Lesson 9
Using the Attribute Editor
05:57
Lesson 10
Grouping and parenting in Maya
07:46
Lesson 11
Using the Maya Hotbox
06:03
Lesson 12
Working with MEL scripts
09:20
Lesson 13
Creating custom Maya shelves
06:08
Lesson 14
Modeling Section Overview
01:19
Lesson 15
Adding reference images
06:14
Lesson 16
Box modeling the main body and wing
09:26
Lesson 17
Shaping the wing with deformers
10:15
Lesson 18
Combining and smoothing the geometry
12:35
Lesson 19
Adding the windscreen
10:20
Lesson 20
Extruding in the under side
05:49
Lesson 21
Creating the gun ports
07:59
Lesson 22
Building the inner gun port structure
10:55
Lesson 23
Modeling the cannon
06:05
Lesson 24
Modeling the guns
14:01
Lesson 25
Cutting out the front section
11:19
Lesson 26
Building the ladder using NURBS
12:11
Lesson 27
Creating the repulsor
09:53
Lesson 28
Modeling the engines
10:05
Lesson 29
Adding detail to the wings
08:50
Lesson 30
Using BevelPlus to add detail
06:15
Lesson 31
Adding the bottom dome
05:45
Lesson 32
Building the landing gear
07:13
Lesson 33
Adding tubes underneath
06:57
Lesson 34
Hierarchy and model preparation
08:35
Lesson 35
Materials Section Overview
01:19
Lesson 36
Creating and applying simple materials
07:51
Lesson 37
Adding gradient ramps
08:13
Lesson 38
Applying multiple materials to objects
07:06
Lesson 39
Working with procedural textures
07:21
Lesson 40
Combining multiple procedural nodes
08:34
Lesson 41
Working with UVs
12:31
Lesson 42
Adding bump
04:45
Lesson 43
Using file textures
10:12
Lesson 44
Rigging Section Overview
00:43
Lesson 45
Cleaning up the scene
04:22
Lesson 46
Creating control objects
15:50
Lesson 47
Working with groups and selection handles
06:57
Lesson 48
Custom attributes
10:05
Lesson 49
Connecting attributes with Maya's Connection Editor
07:14
Lesson 50
Controlling attributes with Driven Keys
09:38
Lesson 51
A look at our gun rig
01:43
Lesson 52
Automating systems with expressions
10:09
Lesson 53
Creating joint chains
11:18
Lesson 54
Creating IK handles
07:05
Lesson 55
Binding objects in Maya
05:56
Lesson 56
Making our rig animator-friendly
04:34
Lesson 57
Animation Section Overview
00:43
Lesson 58
Creating and editing keyframes in Maya
13:01
Lesson 59
Managing keyframes in the Graph Editor / cycling animation infinitely
11:29
Lesson 60
Auto Key and simple expressions
08:17
Lesson 61
Animating objects along a path
09:50
Lesson 62
Starting on our flight sequence
18:13
Lesson 63
Finalizing the movements of the ship's body
15:17
Lesson 64
Using Secondary Action to finish the animation of the ship
11:50
Lesson 65
Adding a shot camera
16:51
Lesson 66
Wrapping up our work on the flight sequence and creating Playblasts
07:43
Lesson 67
Dynamics section overview
01:09
Lesson 68
Key concepts of dynamics in Maya
07:14
Lesson 69
Creating nParticle emitters
08:58
Lesson 70
Animating nParticle attributes
06:51
Lesson 71
Enabling nParticle collisions
15:15
Lesson 72
nParticle shading and caching
11:37
Lesson 73
Lighting and rendering section overview
00:53
Lesson 74
Working with the Maya Render View
12:47
Lesson 75
Overview of various light types
08:49
Lesson 76
Common attributes of Maya lights
14:44
Lesson 77
Changing the Render Stats of objects in Maya
05:25
Lesson 78
Lighting our aircraft scene
12:46
Lesson 79
Using the Attribute Spread Sheet
12:36
Lesson 80
Increasing render quality and adding motion blur
10:22
Lesson 81
Rendering the final sequence from Maya
15:32
http://www.digitaltutors.com/tutorial/1147-Introduction-to-Maya-2014

Download File Size:3.19 GB


Digital Tutors Introduction to Maya 2014
€20
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