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Digital Tutors Introduction to Softimage 2014 €20 buy download
2013
Digital Tutors
Multiple Authors
10:30:00
English
This in-depth Softimage 2014 tutorial is designed to help you get a solid understanding of the core features found in Softimage, and help you ease your transition into this very powerful program. While viewing these lessons, you will have the opportunity to learn from several of the professional Softimage tutors who are part of Digital-Tutors and experts in their subject area. In the first portion of this tutorial, we will get you familiar with some of the vocabulary and foundational skills that are necessary to begin moving around and working in Softimage. From there, we will explore some of the modeling features found in Softimage, and begin building the vehicle that will serve as our central project for the remainder of this tutorial.
From there, we take you through the entire process of adding textures and materials to the vehicle, adding animated movement and animation controls, using the Interactive Creative Environment (ICE) to add particle and smoke dynamics, and finally we learn how to add lights, shadows, and output our final animated sequence.
Lesson 1
Introduction and project overview
01:59
Lesson 2
3D camera navigation in Softimage
06:11
Lesson 3
Getting familiar with the Softimage interface
08:15
Lesson 4
Changing the Softimage viewport display
06:38
Lesson 5
Using memo buttons in Softimage
02:41
Lesson 6
Setting up your first Softimage project
08:07
Lesson 7
Selecting and moving 3D objects
09:27
Lesson 8
Advanced transformation settings in Softimage
09:35
Lesson 9
Adjusting the rotation centers for geometry
06:55
Lesson 10
Using the Softimage Render Region tool
05:22
Lesson 11
Understanding object display layers
05:45
Lesson 12
Working with Explorer panels in Softimage
06:32
Lesson 13
Understanding Property Pages in Softimage
08:14
Lesson 14
Modeling Section Overview
00:55
Lesson 15
Geometry components in Softimage
07:35
Lesson 16
Working with component selections
05:34
Lesson 17
Using the operator stacks
05:13
Lesson 18
Building the fan shells
09:05
Lesson 19
Building the fore section
06:28
Lesson 20
Connecting the fan shell
08:25
Lesson 21
Filling in the bottom of the shell
07:14
Lesson 22
Filling in the top of the shell
05:15
Lesson 23
Modeling the back wings
05:18
Lesson 24
Building the back fins
07:07
Lesson 25
Adding the central seam
03:49
Lesson 26
Modeling a fan blade
08:04
Lesson 27
Duplicating the fan blades
07:22
Lesson 28
Building tubes
07:37
Lesson 29
Converting geometry
05:06
Lesson 30
Building inner cylinders
08:48
Lesson 31
Modeling the camera body
07:57
Lesson 32
Finishing the camera body
04:17
Lesson 33
Adding the camera lenses
07:13
Lesson 34
Modeling the camera ring and struts
07:13
Lesson 35
Detailing the eye area
06:51
Lesson 36
Adding the eye shells and canopy
07:05
Lesson 37
Building the landing struts
08:07
Lesson 38
Adding the back landing struts
05:54
Lesson 39
Creating a scene hierarchy
08:16
Lesson 40
Texturing Section Overview
00:47
Lesson 41
Applying materials to geometry
09:44
Lesson 42
Controlling texture placement
05:37
Lesson 43
Creating UVs
10:55
Lesson 44
Adding color maps to materials
07:03
Lesson 45
Adding bump maps
06:01
Lesson 46
Using procedural nodes
05:07
Lesson 47
Using the Architectural material
09:05
Lesson 48
Adding transparency
07:40
Lesson 49
Adding a glow
04:56
Lesson 50
Rigging Section Overview
00:42
Lesson 51
Cleaning up the asset and working with groups and models
13:33
Lesson 52
Modifying an object's pivot and orientation
14:31
Lesson 53
Setting up control objects
07:48
Lesson 54
Creating custom parameters
09:23
Lesson 55
A fast way to connect parameters in Softimage
05:56
Lesson 56
Expressions
08:40
Lesson 57
Utilizing the Parameter Connection Editor
15:29
Lesson 58
Rigging the drone's camera
04:30
Lesson 59
Creating bone systems in Softimage
07:30
Lesson 60
Enveloping your geometry
05:06
Lesson 61
Getting your rig ready for animation
04:01
Lesson 62
Animation Section Overview
00:35
Lesson 63
Creating and editing keyframes
10:59
Lesson 64
The Animation Editor and cycling animation infinitely
13:34
Lesson 65
Animating an object along a path in Softimage
09:07
Lesson 66
Starting on the flight sequence
09:53
Lesson 67
Finishing the drone's blocking pass
09:49
Lesson 68
Polishing the animation
07:36
Lesson 69
Adding Secondary Action to the animation
07:13
Lesson 70
Animating the drone's camera
04:36
Lesson 71
Animating a shot camera
17:28
Lesson 72
Creating real-time animation previews in Softimage
04:39
Lesson 73
Dynamics section overview
00:55
Lesson 74
Emitting ICE particles from geometry
06:14
Lesson 75
Colliding particles with surfaces
08:17
Lesson 76
Animating ICE attributes
08:23
Lesson 77
Controlling the lifespan of our particles
12:07
Lesson 78
Controlling the rendered appearance of ICE particles
12:21
Lesson 79
Lighting section overview
00:55
Lesson 80
Overview of Softimage light types
06:19
Lesson 81
Common light attributes in Softimage
09:35
Lesson 82
Rendering shadows from Softimage lights
06:40
Lesson 83
Controlling the rendered visibility of objects
08:13
Lesson 84
Setting up the lighting for the final scene
15:40
Lesson 85
Rendering the final animated sequence
18:24
http://www.digitaltutors.com/11/training.php?pid=1279

Download File Size:5.54 GB


Digital Tutors Introduction to Softimage 2014
€20
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